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1 changed files with 31 additions and 16 deletions
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@ -11,8 +11,15 @@ import {
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import "./BottomSheet.css";
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import { useHeroSignal } from "../platform/anim";
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import material from "./material.module.css";
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import { ANIM_CURVE_ACELERATION, ANIM_CURVE_DECELERATION } from "./theme";
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import { animateSlideInFromRight, animateSlideOutToRight } from "../platform/anim";
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import {
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ANIM_CURVE_ACELERATION,
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ANIM_CURVE_DECELERATION,
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ANIM_CURVE_STD,
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} from "./theme";
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import {
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animateSlideInFromRight,
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animateSlideOutToRight,
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} from "../platform/anim";
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export type BottomSheetProps = {
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open?: boolean;
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@ -90,10 +97,10 @@ const BottomSheet: ParentComponent<BottomSheetProps> = (props) => {
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return;
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}
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const onAnimationEnd = () => {
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element.classList.remove("animated")
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onClose()
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}
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element.classList.add("animated")
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element.classList.remove("animated");
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onClose();
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};
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element.classList.add("animated");
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animation = props.bottomUp
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? animateSlideInFromBottom(element, true)
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: animateSlideOutToRight(element, { easing: ANIM_CURVE_ACELERATION });
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@ -116,13 +123,15 @@ const BottomSheet: ParentComponent<BottomSheetProps> = (props) => {
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} else if (props.bottomUp) {
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animateSlideInFromBottom(element);
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} else if (window.innerWidth <= 560) {
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element.classList.add("animated")
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element.classList.add("animated");
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const onAnimationEnd = () => {
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element.classList.remove("animated")
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}
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animation = animateSlideInFromRight(element, { easing: ANIM_CURVE_DECELERATION });
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animation.addEventListener("finish", onAnimationEnd)
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animation.addEventListener("cancel", onAnimationEnd)
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element.classList.remove("animated");
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};
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animation = animateSlideInFromRight(element, {
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easing: ANIM_CURVE_DECELERATION,
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});
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animation.addEventListener("finish", onAnimationEnd);
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animation.addEventListener("cancel", onAnimationEnd);
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}
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};
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@ -162,13 +171,19 @@ const BottomSheet: ParentComponent<BottomSheetProps> = (props) => {
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element: HTMLElement,
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reserve?: boolean,
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) => {
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const easing = "cubic-bezier(0.4, 0, 0.2, 1)";
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const easing = ANIM_CURVE_STD;
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element.classList.add("animated");
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const distance = Math.sqrt(
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// distance_lt = (|top_start - top_end|^2 + |left_end - left_end|^2)^(-2)
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const distancelt = Math.sqrt(
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Math.pow(Math.abs(startRect.top - endRect.top), 2) +
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Math.pow(Math.abs(startRect.left - startRect.top), 2),
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Math.pow(Math.abs(startRect.left - endRect.left), 2),
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);
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const duration = (distance / MOVE_SPEED) * 1000;
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const distancerb = Math.sqrt(
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Math.pow(Math.abs(startRect.bottom - endRect.bottom), 2) +
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Math.pow(Math.abs(startRect.right - endRect.right), 2),
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);
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const distance = distancelt + distancerb;
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const duration = distance / 1.6;
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animation = element.animate(
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[
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composeAnimationFrame(startRect, { transform: "none" }),
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