PullDownToRefresh: adjust multiply rate for wheel
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					 1 changed files with 1 additions and 1 deletions
				
			
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					@ -80,7 +80,7 @@ const PullDownToRefresh: Component<{
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  const handleLinkedWheel = (event: WheelEvent) => {
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					  const handleLinkedWheel = (event: WheelEvent) => {
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    const scrollTop = (event.target as HTMLElement).scrollTop;
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					    const scrollTop = (event.target as HTMLElement).scrollTop;
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    if (scrollTop >= 0 && scrollTop < 1) {
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					    if (scrollTop >= 0 && scrollTop < 1) {
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      ds = -(event.deltaY / window.devicePixelRatio);
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					      ds = -(event.deltaY / window.devicePixelRatio / 4);
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      if (released) {
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					      if (released) {
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        released = false;
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					        released = false;
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        requestAnimationFrame(updatePullDown);
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					        requestAnimationFrame(updatePullDown);
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